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Template:Shadows Overview: Difference between revisions

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imported>Jacob Robertson
(Created page with "In the context of the a Beacon, Shadows are the counterpart to that Beacon's Lenses. They are to be avoided, but also to be understood especially as they contrast with the goals of that Beacon. The first kind are the Looming Shadows, which are the obvious opposite of a given Lense, and should be easy to avoid and train against. The second kind are the Flickering Shadows, which could be confused with the associated Lenses, because they are quite similar to...")
 
imported>Jacob Robertson
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In the context of the a [[Beacons|Beacon]], Shadows are the counterpart to that Beacon's LensesThey are to be avoided, but also to be understood especially as they contrast with the goals of that Beacon.  The first kind are the Looming Shadows, which are the obvious opposite of a given Lense, and should be easy to avoid and train against.  The second kind are the Flickering Shadows, which could be confused with the associated Lenses, because they are quite similar to the Lense, while actually being a harmful or negative counterpart.
In the context of the [[Beacons|Beacon]] of [[{{{Beacon}}}]], Shadows are the counterpart to the Lenses of [[{{{Beacon}}}]]The Shadows should be avoided, but also understood, especially as they contrast with the goals of [[{{{Beacon}}}]].  The first kind of Shadows are the Looming Shadows, which are the obvious opposite of a given Lense, and should be easy to avoid and train against.  For example, the Lense of [[{{{Beacon}}}#{{{Lense}}}|{{{Lense}}}]] has the Looming Shadow of ''{{{Looming}}}''. The second kind are the Flickering Shadows, which could be confused with the associated Lenses, because they are quite similar to the Lense, while actually being a harmful or negative counterpart.  For example, the Lense of [[{{{Beacon}}}#{{{Lense}}}|{{{Lense}}}]] has the Flickering Shadow of ''{{{Flickering}}}''.